Commit da652fd

Nick Faro committed on
Remove old manual, update new manual RE: instruments
commit da652fda7c791de047a165f26b80d180ca1b35a6 parent 6cd9075
3 changed files +17−21
Modifiedmanual/src/hUGETracker/tabs/instruments.md +17−21
@@ -4,24 +4,20 @@
4 ![Screenshot of the instruments tab, editing a wave instrument](../../img/wave_inst_tab.png) 4 ![Screenshot of the instruments tab, editing a wave instrument](../../img/wave_inst_tab.png)
5 ![Screenshot of the instruments tab, editing a noise instrument](../../img/noise_inst_tab.png) 5 ![Screenshot of the instruments tab, editing a noise instrument](../../img/noise_inst_tab.png)
6 6
7 Legend: 7 * **Channel**: Selects which "type" of instrument this is. Can be **square**, for instruments to be played on the pulse channels; **wave**, for instruments to be played on the wave channel; and **noise**, for instruments to be played on the noise channel.
8 8 * **Instrument number**: This selects which instrument of its type to edit. Ranges from 1 to 15 (inclusive).
9 1. **Instrument number**: This selects which instrument of its type to edit. Ranges from 1 to 15 (inclusive). 9 * **Instrument name**: This is the name for the instrument. It is shows in the instrument combobox in the [toolbar](../toolbar.md) and in the [song components](../song-components.md).
10 2. **Instrument name**: This is the name for the instrument. It is shows in the instrument combobox in the [toolbar](../toolbar.md) and in the [song components](../song-components.md). 10 * **Length**: When enabled, a playing note will be cut off immediately after a certain amount of time elapses.
11 3. **Instrument type**: Selects which "type" of instrument this is. Can be **square**, for instruments to be played on the pulse channels; **wave**, for instruments to be played on the wave channel; and **noise**, for instruments to be played on the noise channel. 11 * **Test octave**: Plays a test note for a few seconds, to test what the instrument will sound like.
12 4. **Length**: When enabled, a playing note will be cut off immediately after a certain amount of time elapses. 12 * **Enable subpattern**: Use the subpattern when playing the instrument.
13 5. **Test C-5**: Plays a test note for a few seconds, to test what the instrument will sound like. 13 * **Import/Export buttons**: Used to import or export an instrument's settings to/from a file.
14 6. **Import/Export buttons**: Used to import or export an instrument's settings to/from a file. 14 * **Sweep time**: Selects the "sweep time" for the note to take. The greater the value, the slower the sweep.
15 7. **Sweep time**: Selects the "sweep time" for the note to take. The greater the value, the slower the sweep. 15 * **Sweep direction**: Selects the direction of the sweep the note should take. "Up" portamentos the note up, "Down" portamentos it down.
16 8. **Sweep direction**: Selects the direction of the sweep the note should take. "Up" portamentos the note up, "Down" portamentos it down. 16 * **Sweep size**: Selects the magnitude of sweep for the note to take per "tick" as specified by sweep time.
17 9. **Sweep size**: Selects the magnitude of sweep for the note to take per "tick" as specified by sweep time. 17 * **Duty**: Selects the timbre of note to play. Each setting sounds different, and they are useful when you don't want both of the duty channels to clash with one another.
18 10. **Duty**: Selects the timbre of note to play. Each setting sounds different, and they are useful when you don't want both of the duty channels to clash with one another. 18 * **Start vol**: Selects the starting volume for the envelope. When there's no change on the envelope, this functions simple as the volume for the note, unless overridden by a [volume effect command](../effect-reference.md).
19 11. **Start vol**: Selects the starting volume for the envelope. When there's no change on the envelope, this functions simple as the volume for the note, unless overridden by a [volume effect command](../effect-reference.md). 19 * **Direction**: This specifies which direction for the envelope to go.
20 12. **Direction**: This specifies which direction for the envelope to go. 20 * **Change**: This specifies for how long the envelope goes. The higher the value, the more the note will fade in or out.
21 13. **Change**: This specifies for how long the envelope goes. The higher the value, the more the note will fade in or out. 21 * **Wave volume**: Specifies at what volume a wave instrument shall play, unless overridden by a [volume effect command](../effect-reference.md).
22 14. **Wave volume**: Specifies at what volume a wave instrument shall play, unless overridden by a [volume effect command](../effect-reference.md). 22 * **Waveform**: Specifies which waveform should play as part of this instrument. See [waves](./waves.md).
23 15. **Waveform**: Specifies which waveform should play as part of this instrument. See [waves](./waves.md). 23 * **7-bit counter**: When checked, the instrument will sound more like a musical tone rather than noise.
24 16. **Shift clock mask**: A component of the noise generation algorithm. Tweak it however you want.
25 17. **Dividing ratio**: A component of the noise generation algorithm. Tweak it however you want.
26 18. **7-bit counter**: When checked, the instrument will sound more like a musical tone rather than noise.
27 19. **Randomize**: Rather than manually tweaking the sliders, you can click this button until you hear something you like. Plays a random configuration of sliders, with a random length, at a random pitch.